![]() ![]() And "a place you've been very often" is very familiar (25% chance of mishap). Not my prefered way of ruling it because if you've been once to a place, there is a strong chance your wizard's staff, or your wizard's underwear, was there also. ![]() Acquiring an object that "have been there once" can be quite easy. Serious, but heavily favors teleportation. Require familiarity by another mean (even a description of the place) to pinpoint the target blackmarket]. Heavily favors teleportation, I guess, and favors sillyness.ΔΆ. I'd rule it's the place where the object spent the most time because it must be "taken from" there, so it must have some connection to "there". Apply RAW and allows blind teleportation (pick up a cup and cast teleport). I agree that you need to have some way to distinguish between the infite number of places the object might have been through over the last six month. Or the tavern the NPC who sold you the cup rested the night before. But if you're using, say, a teacup filched from a manor house, that cup might be considered associated with the manor house, or with the pottery where it was crafted, or with the riverbed from which the clay was gathered. a piece chipped off from the native stone, or a twig from a tree that grew there - then the association is pretty clear. If the object is something that's effectively never left a particular location until someone picked it up there - i.e. Of course, if you want to play around with blind teleporting using an object, that could be fun, but consider what being associated with a place entails. However, if you're anywhere else on the Teleportation familiarity chart - even if you've only had the place described to you - then having an associated object lets you get there 100% reliably. you can't pick up an object and just teleport to wherever it came from - due to the "known to you" clause. I'd rule that an associated object can't take you somewhere you have no knowledge of at all - i.e. And being a servant in any such location means you need to undergo an extremely thorough investigation when you leave the workplace because a single grain of sand smuggled out can undermine the security of the location. If we turn this around, and you can safely teleport to a location when you have an object, even if you have never been there: Every location of importance would need to have Forbiddance cast on it (or some other anti-teleport spell that I'm not aware of) because there would be a black market for grains of sand or other worthless scraps from castles, vaults, libraries or other places with valuables so adventurers can teleport in. Otherwise, even with an object in your inventory, if you have never been there, you roll the odds associated with "Description" is a place whose Location and Appearance you know through someone else's description, perhaps from a map. I'm inclined to rule that you need to have visited a location at least once before you can teleport to it. That does not specify that you had to take the object yourself. The spell description continues with: "Associated Object" means that you possess an object taken from the desired destination within the last six months. But what I am uncertain about is if it would succeed in the first place as the location may not be " known to you". If you have an associated object, the teleport will be on target. Your familiarity with the destination determines whether you arrive there successfully. The destination you choose must be known to you, and it must be on the same plane of existence as you. ![]() If a spellcaster with Teleport has an object from a location, but has never been to a location, would the teleport spell be successful? ![]()
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